- Starsector exploits Ship/Weapon Pack adds what it says in the name as well as adding the International Bounty Board. Friendly: You've proven useful to some of the leaders of the various criminal enterprises in ther Sector. Their goal is only the freedom of their member polities as entities unto themselves – this is the freedom of the Kazeron oligarchs to The 'battle line' concept of low tech is the capacity of a fleet to create an imaginary line by which all enemies that cross will be met with overwhelming firepower. r/starsector A chip A chip Your colony will eventually pay for itself and then some depending how you exploit the planet's traits, which requires your investment. Beginner friendly. 1700. New threats will be added. 97a is now out! Use exciting new abilities for getting around the Sector – Today we are exploring starsectors new raiding system. You can put one in a zip folder with "Send to" or just make a copy and rename it. 0. Put salamanders or Atropos torpedoes in the small slots. If that's happening, I think it's a bit too late for you to worry about that. And I found out bit late tha I've found out that can do the tutorial exploit again. You can definitely make boatloads of money avoiding combat by selling and trading in the core worlds, but exploration takes a lot of combat to make truly viable, or another way of making money to burn through while going off exploring. exe as a virus (W32/Exploit. Officers are skilled individuals who captain ships in battle, adding combat abilities similar to those of the player's flagship. Open menu Open navigation Go to Reddit Home. json First make a backup. 2D RPG/Trade/Fleet Combat Game Members Online • CoriKoala . EDIT: also watch out for invasion fleets, and follow them to the system they are invading. The Falcon is a Midline Light Cruiser that trades the firepower and armor of an Eagle for the speed and acceleration exceeding even most Destroyer hulls. Ships require CR to be deployed in This ship system is known to be used on the following ships: Harbinger The Quantum Disruptor is extremely powerful as it can force any ship to overload regardless of its flux level (albeit only for a second), during which the target is vulnerable to torpedoes and other strike weapons. An officer can dramatically increase the effectiveness of a ship, Give it a Squall and two harpoons and you’re good. you k To hack someone's computer through Starsector, they would have to physically enter such commands into the game while physically at the computer. 2D RPG/Trade/Fleet Combat Game Members Online • leproudkebab. You buying all weapon and(or) drugs that you can afford with your money (all goods have instant low prices after market destabilization). 2D RPG/Trade/Fleet Combat Game. Reworked "Hostile Activity" as "Colony Crises" No penalties, just risk/reward opportunities whenever a crisis happens Punitive expeditions and AI inspections rolled into the crisis system Except for "colony in faction space" punitive expeditions Hegemony AI inspection bribe amount increased very substantially Added Your exploits are legendary and inspire scores of imitators. 2D RPG/Trade/Fleet Combat Game ok, this is more of a exploit, still: keep raiding the same pirate station for blueprints. Some variants produced by Starsector 0. You will see the ship prices at Prism Freeport, and despair. Prevents some potential exploits Improved fleet AI: computes better intercept point when pursuing another fleet Reduced use of Emergency Burn by AI fleets, Exploit events to trade goods for profit; Win the favor or scorn of powerful factions; Discover new worlds and salvage lost derelicts; The World of Starsector. The trading is alright, with different colonies having different demands, so you could exploit that to make profit. It can only be found on the planet Nomios (controlled by Independents) in the Arcadia star system. I've played for about 4 - 6 hours and the whole time I haven't really progressed money and fleet wise, any good tips? “Make no mistake, the Persean League is not egalitarian, it does not protect individual freedom. The Yunru Expansion mod adds Magec is predominantly Tri-Tachyon and Independent with a small pirate force and station in system. The game has a similar number of factions spread out over the land/space, but in Starsector the map is much bigger and is largely unpopulated. 20- Derelicts And Derelict Accessories-The ONLY update that actually removes content from the mod*!-All (P) and (C) variants, all Remnant ships, and all other non-Explorarium ships have been removed from From Starsector Wiki. exe on my Win10 PC with Panda Security automatically flags the . A shortage of either supplies or organics on the colony will increase organ production by 1. All you have to do is to just take the narcotics from the colony and sell them to the pirate base, as the pirates buy the drugs for twice the price that's sold by the colony. comments sorted by Best Top New Controversial Q&A Add a Comment. The Harbinger is a phase destroyer with high-forward facing firepower and the extremely potent Quantum Disruptor ship system. Makes selling large piles of loot much more pleasant. No bonuses or penalties to Skip to main content. 5. Q&A. This free executor is keyless and has quickly made a name for itself in the exploit community, despite only being around for a short time. 97a Release - Alex - 2024/02/02. I got a bit carried away, got my 3. Top 3% Rank by size . Starsector is a single player game with no networking functionality, so there's no way to "remotely" do anything to it. Crashcode Database upvotes · r/starsector. <hr>Key Features <hr> Pilot your ship in top-down 2d combat Command your fleet in tactical battles Gain experience to level up your skills Detailed About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright I'd be curious to hear from an experienced Java developer whether this could be the case or not. Did you do the "exploit" where you never leave Ancyra and just ferry food between Derinkuyu and Ancyra? Because if that's the case, your save file is completely fucked. ADMIN And finally there's a bug/exploit to do this as many times in a row you want and get HA down to zero. Nobody SELLS thousands of supply and fuel, so it's either abusing pirates, or spending most your playtime flying between markets to Fractal Softworks\Starsector\starsector-core\data\config\settings. You can also eventually start getting missions from the bar on your colony so there's that as an added source of income in the interim. Blow up a couple bases and the bounties are way more than you'd get from the exploit, besides for which hauling cargo is about the most boring, grindy way to make money possible in this game. I would consider it an exploit but it's a singleplayer game so do whatever you want to do. But right now in Starsector literally nothing costs such sums, and after a few mill and successful colonies that number is just arbitrary. It's very cheesy though. There are two stars: Magec, the center of the system, and Achaman. infinite money exploit « on: February 03, 2024, 07:08:11 AM » Since black market transactions now affect supply, it's possible to sell commodities at a certain price, increasing the supply, then repurchasing them at a discount, removing the If Iron Shell, UAF and the Sierra core are anything to go by, give it a year or two and it VNSector won't be a mere joke. Even the Starsector factions have lore that implies no single person has ultimate ruling authority over everyone else in the faction. Build up your own fleet and guide it through the campaign, taking control of your flagship during the combat. My main problem thus far is that I'm kind of It depends on what you get out of Starsector really. The Harbinger performs exceptionally well as a flagship, being able to temporarily disable any target with its ship system, leaving them exposed for the rest of the fleet or a follow-up by its own strike weapons, before *commentary*Mar 2 - Aug 1, cycle 206main objective is to snowball one's profits until you can get a few colossus to mix in with this; hopefully find a couple Go to starsector r/starsector. It can also be used to force enemy phase ships out of phase. This requires the player to create tight divisions (or focusing the entire bulk of the fleet into 1 concentrated force) and exploit overlapping arcs of firepower between several ships. 97a] Scythe of Orion exploit « on: April 10, 2024, 01:40:16 PM » Under some circumstances, if you win a fight in which the quest's target Remnant Nexus is involved, the objective to kill it completes, even if the Nexus was not killed or even deployed. 0-alpha Update (02/03/24): a hotfix for a few comparatively minor bugs, including an infinite credits exploit and crash related to a specific mission. You do need to let other ships exploit it and it ends up naturally being better against lowtech and midline, but a single one of these if used effectively on a utility ships will clean house against non-hightech fleets. 97a (Released) Patch Notes. Anubis-class Cruiser - Alex - 2024/12/20. Any of these Re: Officer exploits: this is MY ship « Reply #1 on: April 12, 2021, 10:44:04 PM » Honestly I wish you could just designate an officer as a co-pilot on your flagship so they replace your combat skills, in case you're playing a non-combat character but don't want to do your battles just staring at the map. Started by Silent Disapproval Robot, May 10, 2016, 07:47:48 PM. The system is known for its chaotic and violent post-Collapse history. 14. All you have to do is to not talk to the Ancyra administrator once you open up the jump point. Fractal Softworks Forum November 03, 2024, 10:25:45 PM Welcome, Guest; Please login or register. 9 by WMGreywind, but was confused as to what you meant at first. Today we are exploring starsectors new raiding system. I say, some of the advice I receive can range from good to the downright awful 2. And it's very simple. Located in the edge of the Cathedral Nebula, between the Luddic Church and the Hegemony's territories, Magec was once Hybrasil is a Tri-Tachyon system with minor Independent and pirate presence. 0. 57K subscribers in the starsector community. Best. of one of the countless thousands of robot probe ships sent out into the galaxy by the Domain to find new resources to exploit, planets to colonize, and explore the unknown. Skip to main content. 11. I'm guessing it's hard wired into the game so you cant lock a system of to exploit it. any help? The Domain Exploration Derelict (or simply Derelicts) are a "faction" representing the leftover exploration and colony ships sent by the Domain to explore the Sector. 56K subscribers in the starsector community. Your user inputs Luckbot, so you store that as "Luckbot" since quotation marks show the start and end of a string. An underpaid mercenary company decided to exploit the political chaos following the Second AI war by taking control of Kanni, 589 votes, 264 comments. Update (02/03/24): a hotfix for a few comparatively minor bugs, including an infinite credits exploit and crash related to a specific mission. You use 1-3 agents successfully. Jump to navigation Jump to search. Cryosanctum does not provide any benefits to the colony. Its Entropy Amplifier ship system makes a targeted enemy ship more vulnerable to damage from all sources, but will take upwards to 25% of the Afflictor's flux to activate. 2D RPG/Trade/Fleet Combat Game But yeah like others have said - only way to remove it would be mods, exploits or cheats. Still, if the AI did start using the single ship scouting method you described, the player's response to that would probably be to bring up one ship, wait for it to be scouted, then bring up the rest when the scout ship leaves, which would effectively make the AI just as blind as if it wasn't cheating or If you can get a fast ship and dance around the battlefield, you can rack up absurd amounts of damage very quickly. 97a] Nexerelin v0. The game is not an economy-trade Simulator. I involuntarily compare this to Stellaris, and feel like Stellaris involves me way more in its gameplay loop. CR runs from 0% (completely unfit for battle) to 100% (absolute peak performance) and is normally 70% for a well supplied ship with no pertinent bonuses. It is an abstraction of various factors such as crew fatigue, short-term wear & tear, availability of spare parts, etc. 97a is now out! Use exciting new abilities for getting around the Sector – Go to starsector r/starsector Idk the whole game seems to be about generating stable profits in the long term - undercutting that with exploits seems counter-intuitive and to me just seems like it would shorten then campaigns duration. Practically, I'd say large planets should be effectively capturable by events only, probably ones specific to that planet, I love how this game has such a manipulative market without it being just atraight-up broken and open to bullshit exploits. Exploit events to trade goods for profit; Win the favor or scorn of powerful factions; Discover new worlds and salvage lost derelicts; The World of Starsector. You can make enough There's a secret starting scenario called "spacer start" that forces you to pay a "mysterious debt" every month. Raid the spaceport on a pirate planet called Donn. r/starsector • (UAF) IN-DEV Solvernia class Yes this is a very specific setup but, if you ever somehow think commissions aren't overpowered enough and one of your heavy industry colonies gets invaded :) If you set "altMouseMoveToMassTransfer" to true in the starsector_core\data\settings\config. ELI5 injection attack: Imagine you want to put names into a database. (Unless they are reckless/aggresive officers, or are fast enough to flank the enemy and exploit a blind spot. The Diktat Enhancement mod by JAL28 is a good way to beef them up, adding new systems in while beefing up old ones, and I'm fairly certain it buffs their fleet comp too. The Kumari Kandam system is dominated by the Luddic Path, with Persean League and pirate markets as well. You may have seen this post by Alex come up on your TriPad™ last month – click to visit the lovely original video. 1 (INCOMPATIBLE WITH V0. The Afflictor-class Phase Frigate is a High Tech Frigate; it is armed with 1 Small Energy turret (360°), 2 forward-facing Small Hybrid hardpoints, and 2 forward-facing Small Universal hardpoints. View community ranking In the Top 5% of largest communities on Reddit. 13+ OF PAGSM) Let Phillip Andrada live out his true dream: Being the best damned Dictator Gas Station Manager on this side of the Persean Sector. See also a related TriMedia Experience here. Discord Go to starsector r/starsector. Spoilers for in-game events and storylines. Sol System colonized Development of first starships, cryosleep technology First wave of sub-FTL autonomous probes, sporeships, seedships dispatched (none of which have reached the Persean Sector) FTL Overview. 7 mil, and now Ancyra is dead. 9a Removed energy damage penalty At Industry output is logarithmic, so it's more accurate to say a planet that generates 3 food is generating units of food in the 10 3 or thousands, whereas a planet with an output of 6 food is generating 10 6 or millions of units of food. the game gives you the highest valued blueprints first, I remember there used to be an exploit where you raid something to increase the demand and have to wait a month to reap the harvest, and I think it was most effective on pirate bases. Population growth 25 votes, 17 comments. Timeline of the events in Starsector, made from A True and Accurate History of the Persean Sector and dates in-game. 97a is now out! Use exciting new abilities for getting around the Sector – Reverse Polarity and Generate Slipsurge Starsector 0. ADMIN MOD These administrators sure are overworked (bug/exploit I found) Share Add a Comment. the game has been out for years and has been getting updates and fixes for a while. The bounties each contain a unique ship and ramp up in difficulty as you complete more of them. However Alex built in multiple ways to make trading profitable. I am the smartest gamer. This way you can win even the most disadvantageous battles as long as you have enough combat time. Go to starsector r/starsector. The interstellar Gate network which bound the stars of the Human Domain in a network of trade, industry, and empire collapsed in an instant that irrevocably shattered known civilization. Full list of changes here; ple Recent Dev Blog Posts. Daud, despite being High Hegemon of the Hegemony, is implied to be not powerful enough to outright defy the nobility within the The real exploit is decreasing the battle size to the lowest possible value. If anyone has cool custom systems they made or know of I would love a link to them I'm trying to find a custom system I can colonize that is ideal but not crazy though I'm willing to check out op/crazy systems people have made This makes it impossible to financially exploit a Cryosanctum in a player colony. Login with username There's probably some similar way to exploit this with different StarSector Cheats . Fractal Softworks Forum November 26, 2024, 07:22:27 PM Welcome, Guest; Please login or register. Previous topic - Next topic. upvotes Starsector Is A Perfectly Balanced Game With No Exploits - Let's make the game not fun Vanilla Question/Bug You can literally generate infinite amount of money without doing anything (no colony building or management whatsoever) you can even make it faster if you have autoclicker/AHK Basically don’t turn in the quest about making a stable jump point, then sell food to at least Ancrya and you’re basically free to use this as a place to build up 1-2 million before the trade deficits might go away. Planets and stations will have traders arriving and, if they happen to go awry, the station will suffer with negative effect applied. If you're programming things sloppy then your program will just read the name, stop at the quotation mark thinking the input is over and then execute the Commerce WOULD be OP if there was something if there was a use for those millions of credits (like building a super base or a super ship that would require millions of creds). you're unable to Go to starsector r/starsector. Dying Light is also a great example where Night is treated as no-go by NPCs as its too dangerous but the player is encouraged to go out at night. Build an engineering hub on one of your colonies and try to capture their ships so you can reverse-engineer them and eventually obtained the full blueprints of most of their ships, or if you have nexelerin, you can try to lower their relations with other factions enough to forced them into a war with one or more factions,, destabilized their Is Starsector truly a systemic game in which in-game events are reflected by certain conditions or is it just really good illusion? Logged Linnis. ADMIN MOD PAGSM Is Perfectly Balanced Mod With No Exploit - Unlimited Ruka Yenni 193 votes, 78 comments. Start a new playthrough with mods, there's quite a few that add a good number of challenges to do throughout a playthrough. 0 Members and 1 Guest are viewing this topic. Destroying others the ability to produce a product so you can maintain a monopoly. 96a-RC10). It was painful. They can influence the output and upkeep cost of industries in various ways. 97a is now out! Use exciting new abilities for getting around the Sector – Reverse Polarity and Generate Slipsurge <hr>About This Game <hr> is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. <hr>Key Features <hr> Pilot your ship in top-down 2d combat Command your fleet in tactical battles Gain experience to level up your skills Detailed 18 votes, 25 comments. gen). 3. In-universe, this is presumably because some pods can no longer be supported, freeing their bodies for "recycling". 97a is a version of Starsector released on 2024-02-02. Market conditions are properties of a market representing local environmental or social conditions. 1a - Various minor updates to bring in line with the new Starsector version - Updated ship prices - Increased Renegade flux capacity to 20,000 from 18,000 - Increased Renegade top speed to 40 from 35, improved accel/decel/turning - Cabal commanders can now be found with Loadout Design skill - Fixed Cabal-related non 1. And I found out bit late tha Starsector » Simulator Enhancements upvotes How is refining not a game exploit? comments. Cryosanctum produces the following commodities; Today playing StarSector 0. The Domain Exploration Derelict (or simply derelicts) are a "faction" representing the leftover exploration and colony ships sent by the Domain to explore the Sector. You goal is market level 3 or low. Your underworld connections and influence are enviable, giving access to black markets and hired guns; a river of hot goods, drugs and armaments are available at your whim. json Reply reply Starsector > General Discussion > One exploit I tried is selling pristine nanoforge to New Maxios, then raid it back, and sell it back to them and repeat. Reply reply Starsector > starsector-core > config > settings. leproudkebab Posted by u/RocketArtillery666 - 73 votes and 9 comments <hr>About This Game <hr> is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. I like finding exploits, so this is part of the fun for me. Just wanted to know what Reddits favorite star-sector faction would be, personally I'd go for the Persean League because I've Posted by u/PinkEyedGayDragon - 6 votes and 11 comments It's possible a xeno contagion could find a niche to exploit, Local floras and fauna aside, the fact that in the Starsector universe, Humanity at the peak of the Domain era reaching close to Type II Kardashev scale never once make contact with another intelligent lifeform is very frightening. The exploit way: grab 100 something marines and go to a system called Hybrasil. Because the more crap you have on your website, the more likely something turns out to have exploitable weaknesses. Hi, I've just started playing the latest version of the game a day or so ago. Some of these probes and ships are still around, waiting for someone to recover them. Any other options than battle with hole hegemony ? I shamelessly exploit this when I'm outnumbered, I have a ton of fighters from retreated Astrals hang around, while the paragons are rolling in Reply reply More replies More replies. If you wanna rig the economy to your benefit, you're gonna have to do it the old fashioned way. Ensign; Posts: 20; Station raid mechanics issues/AI exploit Find a capital ship and start taking out pirate bases. More posts you may like. . my main source of income is my commission from tri-tachyon. 107146 Posts 7739 Topics Last post by Nimiety in Re: colonizing claimed s on Today at 04:18:43 AM Child Boards: Blog Posts: Mods. 2D RPG/Trade/Fleet Combat Game If you've been looking up script executors/exploits recently, chances are you've seen the name Evon come up quite a bit. Controversial. Cryosanctum has a base upkeep of 10 000 credits, increasing by the same amount for each colony size past 3. Reply reply Dr_Expendable If you want things to be a bit harder + have real reasons to need a lot of cash, install Nexerelin, Ruthless Sector, and a few (or more than a few) faction mods. Admiral; Posts: 1009; Re: How deep is economic system in this game? « Reply #1 on: November 15, 2022, 05:06:32 PM Yeah, I had a feeling addressing this exploit would just create more exploits. Center of the Aztlan Star System Planetary Conditions Moderate Rare Ore Deposits: Xolotl contains modest transplutonic deposits that, with sustained industry and investment, could be profitably tapped. Overview. Yes, exploits, plural. If you have Industrial Evolution mod install. 122140 Posts 578 Topics A detailed guide on breaking Starsector by getting infinite credits. You are the smartest subscriber. r as far as I know as long as your agent is successful there is no cool down for you to sell to that system so you can exploit it immediately. The 30% tariff on selling and buying means you need a massive price difference to make it worthwhile. 2D RPG/Trade/Fleet Combat Game Members Online • conte-era. There is no exploit here it is quite simply a mechanic, you sell someone stuff and then steal it back. 3 "Planet Tales" than to the point you can actually economically exploit the place. Your favourite economic exploits will cease to work, only to be replaced with new ones. Old. Terraria is another one but it has much less lore behind it. Center of the Al Gebbar Star System Planetary Conditions Ultrarich Rare Ore Deposits: The transplutonic deposits glimmering with unbelievable density on the sensor-grid evoke portents of a power which could forge mighty war-fleets to burn worlds to ash -- or an eon of splendour and wealth for a Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat and oversee your operations Explore war-torn star systems Exploit events to trade goods for profit Win the favor or scorn of powerful factions Discover new worlds and salvage lost derelicts Mod support for diverse user-made Should probably link to the mod, I'm 99% sure you meant the Philip Andrada Gas Station Manager v1. 2D RPG/Trade/Fleet Combat Game They have a very similar trade system and it is equally hard to exploit. Top. So a planet that requires 6 food will never be satisfied by any number of colonies that supply 5 food or less, and in reverse, a single 6 food output Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. 97a is now out! Use exciting new abilities for getting around the Sector – Starsector is an amazing game from passionate and caring developers. Open comment sort options. I hope you dont actually use the speed up mod always, it can really make the battles powerpoint images (Rimworld and Starsector seem to still have some similarities eh?) And zooming in is also probably a big factor, the bigger the zoom out and the more effects you have on the screen happening the less fps (the same way works for Rimworld lmao). 97a is now out! Use exciting new abilities for getting around the Sector – Reverse Polarity and Generate Slipsurge How you deal with hegemony inspectors ? I don't want to lose fortune and story points every time and i love my Alpha core adminstratiors. lights a cigar and leans back in my office Dreadnoughts NAGATO Midline Dreadnought, hulking behemoth of concentrated long range firepower. preferably low hazard I am new and I have no idea how to smuggle, where to get smuggling jobs, or how to make money in other ways. Wait 2 months, then grab every contract they spit out. More posts you may Average Starsector transponder off moment I've found great success to exploit opponents turning their shields off, and as the player rather than aiming for the center of mass, you can often have continuous lazing past shields r/starsector. 9. This mobility lends the Falcon the great capacity to chase down smaller Startsector 0. Talk about anything and everything Starsector related here. That said, raiding pirate bases is pretty busted, but there are even more busted raiding exploits, so who cares really. ) Magec is predominantly Tri-Tachyon and Independent with a small pirate force and station in system. At Go to starsector r/starsector • by Rallzit. You take the role of a space captain seeking fortune and glory however you choose. Clearly, something’s up with at least one star or Domain-era Update (02/03/24): a hotfix for a few comparatively minor bugs, including an infinite credits exploit and crash related to a specific mission. Possible money exploit . It used to be called Starfarer. 97a] 2022, 07:04:15 PM » A faction found south of the core, born from the exploits and abuses of the infamous Tritachyon Megacorporation, this raging polity will seemingly stop at nothing to see their former oppressors wiped from the sector. I'm on a roll today it seems A: When a ship is ordered to Rally Task Force at a new Waypoint, and than the rally point is selected and dismissed, the commentary Mar 2 - Aug 1, cycle 206 main objective is to snowball one's profits until you can get a few colossus to mix in with this; hopefully find a couple decent freelance admins, and officers, Update (02/03/24): a hotfix for a few comparatively minor bugs, including an infinite credits exploit and crash related to a specific mission. I don't recommend it though. Starsector version 0. 2D RPG/Trade/Fleet Combat Game Members Online. Edit maybe this might help, My intel screen doesnt work, my income screen from command doesnt work and several other little tid bits, i thought they were just not working in the version (since im new) . Sort by: Best. Recorded on the most recent version of Starsector(0. Sabots work well, but I exploit AI behavior by firing the harpoons while the squall is still shooting to overload shields and open them up for further damage. Simply spam raid Kapteyn, After 400 hours of starsector, I realized you can scavenge the debris from stations for Hello I've mentioned I use a cheeky little exploit to help start me off below is a vid showing how its done, I only reccomend doing this till your starting ships are all fixed up and you have as much cash as you feel comfortable with, otherwise Update (02/03/24): a hotfix for a few comparatively minor bugs, including an infinite credits exploit and crash related to a specific mission. Blueprint exploit with Nex Discussion Raid somewhere that can be raided for blueprints as much as you want invade and conquer Starsector > Mods > [0. Login with username Starsector > General Discussion > Smuggling exploit: dump all *legal* goods before search . Detection Range. They can be found in both player and NPC fleets. As the game does not record that you've connected the system to the rest of the sector, until This is a single repository of learning exercises, examples, and tutorials for modding the game StarSector. 272 votes, 40 comments. [0. There was an exploit floating on this subreddit in which you don't stabilize the jump point and become the only trader for the pirates and hegemony station Ancyra in the system. 96 STARSECTOR and V1. The chances of stealing back the nanoforge are too low to make it work easily. May not necessarily be an issue with 7-Zip-zstd, but downloading 7z21. log right after the crash happens so I can investigate. Download v1. Update (02/17/24): hotfix for a campaign music volume issue, an infinite credits exploit, and a other few minor issues. 95a we will find a lot of new stuff AGAIN. Since we talk about ways to make money at the early game, legal trade is not a designed way to become rich in starsector. json file, you can fast move cargo items to and from your inventory by holding down alt and mousing over objects. Do note, however, that it will not fully activate it (e. Lyrics, Meaning & Videos: Unlimited Money Glitch is broken From Starsector Wiki. Domain-Era Probe. make friends among the stars or exploit them for their [REDACTED] Fully supported mods: Nexerelin, Starship Legends, Substance Abuse, Take No Does the game crash or what happens? If you can, pls send me your starsector. As mentioned already, Starsector is a much more polished experience, and also quite different; but there is also a lot of stuff in X4 like UI design, shonky AI and odd game mechanics that get in Cryosanctum is a special non-industry structure. Center of the Hybrasil Star System Planetary Conditions Population: Culann is home to hundreds of thousands of people. You dock onto a station. json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. Now look for storyPointsPerLevel to change your future story point Fractal Softworks' Starsector (formerly Starfarer) is an open-world single-player space adventure, seamlessly blending strategic fleet management with intense ship-to-ship combat. Go to starsector r/starsector I've found a mini exploit for the tutorial. Possible money exploit upvotes to be called Starfarer. It is home to their capital, Chicomoztoc, where the High Hegemon, Baikal Daud, lives. New. 2D RPG/Trade/Fleet Combat Game Members Online • Heolet05. Just buy what you need at the two TriTac planets in the same system. WH40k hypothetical: say that the M42 Imperium of Man discovers the 'Persean' Sector (modded or vanilla) by a warpstorm temporal anomaly subsiding (17k years in only 206 cycles of Old Night. The exploit is that you can only raid blueprints that you have not yet learned, and every raid gives at least 3 blueprints. Raiding for drugs armaments and volatiles gives millions per run. Starsector is a galaxy simulator based in the far future. 10 votes, 11 comments. But then it was You can have console command mod, it has all hulls, all hullmods and it can basically give you anything you need. - Updated for Starsector 0. Your hacker inputs Peter";doBadThings();. Because most of makes a modern website pretty consists of fancy script packages that have been added to the page. 02-zstd-x64. Sparse Rare Ore Deposits: A few sparse transplutonic ore deposits exist here, but they are more of academic than industrial interest for their extraction is barely economical. Starting out is pretty rough, but I like the time pressure of a It was possible once to exploit the Tutorial (deficiency trade in the cut off Galatia System) with the help of the Transverse Jump. Logged Symbiotic Void Creatures 0. Downloaded the same file a couple years back with no issu Update (02/03/24): a hotfix for a few comparatively minor bugs, including an infinite credits exploit and crash related to a specific mission. Some of these probes and ships are still around, waiting for someone to recover them. 2. Reply reply More replies. Meet eight unique factions, each with their own philosophy and fleet doctrine. Released and downloadable mods. self. But basically either you abandon it or suck it up and develop it. r/starsector. Human beings can survive unprotected exposure to the surface conditions of (market). something the player can exploit to further their own progression Starsector; Starsector. Utilizing three twin heavy Mjolmir turrets to wrestle with Space Fortresses and planetary ground-to-space batteries (not yet implemented, but it will help with planetary raids), this ship is single-handedly able to destroy whole fleets of capital ships. It has great fuel capacity for its class. They are the remnants of the Explorarium, the Domain organization that first discovered and charted the Persean Sector. Salvage Rating. I can usually get to that point within the first 2 game years. -1 Starsector > Suggestions > Station raid mechanics issues/AI exploit « previous next » Pages: [1] Print; Author Topic: Station raid mechanics issues/AI exploit (Read 2537 times) scrye. Contribute to alycecil/AliceCheatCommands development by creating an account on GitHub. Starsector is part of an incredibly tiny niche of games for me that happen to be my favorite: RPG 4x games, which allow you to run around in a big living world doing you stuff. You would think the remnant would just obliterate your planet while you're gone, but nope, they ignore it until you're around to fight alongside it. There I explained it simply for you, understand? 20,000 is just how much you need to have it even compete with an actual infinite money exploit. in Re: Starsector is now on on December 21, 2024, 02:34:37 AM General Discussion. Warband is 100% the same as Starsector but Infinite money & SP exploit when you completed the Lion's guard story Fractal Softworks Forum November 27, 2024, 06:04:14 PM Welcome, Guest Starsector > Bug Reports & Support > Infinite money & SP exploit when you completed the Lion's guard story Well congrats for only proving this only works on paper. No bias, just facts. Sci-fi is the smartest genre. Starsector is a little more focused on the combat. 55K subscribers in the starsector community. 25. My understanding of a well-designed modding system is that it should limit or block the ability of a mod to interact directly with the native filesystem or other components outside of the game, but I don't know what security implications there might be from Starsector mods being Java-based, Combat Readiness (CR) is a general measure of a ship's logistical status. g. starsector upvotes Aztlan is a highly developed Hegemony star system. Dev mode can be activated by editing settings. 97a is now out! Use exciting new abilities for getting around the Sector – Reverse Polarity and Generate Slipsurge Smuggling exploit: dump all *legal* goods before search. Does this still work? The issue is you can't do that safely an advanced enough AI could easily fake any all clear signal from the clearance taskforce so you can't trust any signal coming out and with infinite space to exploit why bother when you can just go exploit some other bit of the galaxy that has somewhere less than a 100% chance of having an evil AI in it. the only thing I really can do is surveys and delivery missions. The Al Gebbar Star System is comprised of 4 planets and a single Luddic Path market. The system is known for its chaotic and violent post-Collapse Version 0. Starsector > Mods > [0. (This condition also removes the demand of Organics for Population & Infrastructure) -25% hazard rating. You can raid the same planet multiple times, just need to wait for 1 in-game day before each raid. fxwbxn suxqvj whbtw dcloug rtdi kjn kdout iosm urictr ugn