Complementary shaders flickering reddit I've downloaded the latest version of BSL Shaders, but can't seem to get rain reflections to work. It happens whenever I jump or move around. That'd be almost entirely wrong for Complementary. Complimentary reimagined works nice and if you put a fold inside the shader titled world111 and copy and paste the contents of world1 you can even get the shaders to work in the lost cities Same here, ive tried reinstalling the shader and the optifine for 1. Well, I’m new to Reddit AND shaders. 14+ Some shaderpacks that use gbuffers_skybasic (such as BSL, Tea, Complementary, KUDA, Silduers, SEUS, and BeyondBelief) will cause an issue where the sky will either be black, or have flickering lines across it. In the shader screen set "Old Lighting: On", and turn off fog inside the shader options. Mainly the textures. Please use our Discord server instead of supporting a company that acts against its users and unpaid moderators. I'm looking for a shaders that would make the sea lantern emit a blue glow, redstone a red glow ect. However, I'm using Fabric + Iris because I want Sodium's performance, and Iris doesn't seem to have a way to access shader settings. That said, these shaders are pretty young, and are a little buggy. I have Rtx 2080 super and can run Complementary v4 and other shaders without this problem and I seem to be the only person with it. 16 versions) most entities have a strange effect where their textures get desaturated. My Minecraft was doing this exact thing. 2 but for some reason there seems to be a constant after image. When I just dropped an item it starts to flicker between being there and not. The desktop on the other hand with the same card, double the ram at 64, and a 9900k is getting 20fps+flickering shadows. I know some multiblock structures have issues with connected textures for example the centrifuge from productive bees, installing Calcium can fix that. 19. Thank you for the effort on making TAA not look that bad! I don't mind keeping it on. I So I have been working with a friend of mine for a few days straight just trying to fix his shaders, but we absolutely cannot figure out a single reason why they aren't working. 7. Create machines and chests have it constantly, while mobs will have the effect flicker depending on where they are on the screen. They can lower the resolution when you are too far. I love using your shaders, as it looks great and is very customizable - even more so with the recent updates. Get the Reddit app Scan this QR code to download the app now. Constant crashing using Complementary Shaders in 1. 7. 4, Complementary Shaders. Minecraft community on reddit. See full list on complementary. I tried to disable some video setting like animations or particles. Tried the shader settings on low, medium, high, and ultra (couldn't tell the difference between all these in terms of FPS). While the video is of modded Minecraft (many other mods apart from the Iris and DH install) this also happens on a clean vanilla version with only the previously mentioned mods. I keep seeing lots and lots of flickering green dots and i dont know how to fix it, no other shader does that. Granted, your gaming laptop probably won’t get this much of a jump, but you’ll still get way more fps. Hey I made my first post here the other day curious about shaders because I never used them before and I decided to go with Complementary. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. I added BSL shaders first and it seemed to be working fine until one day it randomly started flickering on its own. When 1. :D This subreddit is temporarily private as part of a joint protest to Reddit's recent API changes, which breaks third-party apps and moderation tools, effectively forcing users to use the official Reddit app. OptiFine - Minecraft performance tuning and advanced graphics When I play with any Shader on any Minecraft version I get some kind of Shadow flickering bug. As you walk towards the border of the calculated data, the lighting with flicker wildly as the shaders recalculates the lights for the new location. I don’t have a fix for you but if you still want to use the shaders and see your mana in the mana pool hover with a wand of the forest over it and you should see the mana amount stored. There’s a custom sky option under quality, but that just disabled the custom sky box when not using shaders. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. Learn more about the two styles here. The video is unavailable at the time of me writing this comment but I'm going to assume it was the same issue I was having. 20. Additional use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. if it wasn't for the blurr it would look amaaaazing so kinda annoying. Hi, I'm looking for a config file for Complementary Shaders (or Complementary Reimaginated) to make it look more like Seus, I think it looks better in some aspects like with the sunlight color, but Complementary has some other features that I want. Has anyone else run into this issue and has a solution? So i am using the complementary shaders for 1. Anyone here using create+ complementary shaders? Issue persists with other complementary and bsl packs as well. 1 im not english user sorry for bad writing. I just want the trees to wave with the bushes. Sues renewed sucks for rlcraft as they dont support night vision. 6, but all the shaders have the same problem, i guess is something related with the rays of light when they hit de pov at certain angle cuz if you move a little everything fixes) Complementary strikes a nice middle ground with dark darks and light lights, without too much bloom and color loss. Is there a way I can change my settings from the Shaders so that the laser is less bright, without me dimming down the overall brightness of the game. 1d 4K subscribers in the minecraftshaders community. So far I've tried complementary shaders, immersed with shaders and bliss, and none of them have worked correctly. Strange thing is it only happens with vanilla chests. It has some of the best reflections I've seen that isn't path-traced. Unfortunately, my pc can't run this because it is very shit (intel hd graphics, 8gb ram, hdd, seriously worrying thermal issues) The main reason I continued to use Optifine, once I gave up on shaders (because 2017 MacBookPro can't easily do eGPU, and barely could do shaders on its own), was for the dynamic lighting mod that allowed handheld torches to give light, but also flaming arrows (and, I think, mobs that were on fire). Most shaders has the same orangey color for all blocks that emit a light, including the sea lantern. Is there a settings that I should change to fix this? I typically play with BSL, but when I discovered complementary shaders, I really like the look more IMO. if you were talking about colored lighting, on the other hand, we usually answer with a copy pasta over on the complementary discord server which reads as follows: “(…) only applies to v4 (…) you can enable it in shader options- lighting- scene aware colored lighting. Best performance out of any shader I've used so far The issue comes from a conflict with some shaders and astral sorcery. None of those helped. So you can just get Complementary Reimagined and this will be fixed. Jan 2, 2019 · When playing with CC Tweaked installed, I keep seeing a flickering effect with rendered shadows. This edit is called Spooklementary and it visually transformed the shader completely to match a moody aesthetic. They're optimized for raytracing by including specialised hardware for accelerating raytracing, which PTGI doesn't (actually can't, since there's no OpenGL extensions available for said hardware) use, meaning that the very thing that makes RTX GPU's special is entirely useless for PTGI. I'm using Complementary Shaders v4. Can you help me with this issue?I tried other shaders, some of them also flicker and some not (however, I don't like them. Feel free to ask questions about shaders as well, just preface it with [Help] tag to make your post easy to identify. I have never used shaders or mod packs before and just got Java yesterday. Note that you need to manually download and install a shader loader to run shader packs. 6. A subreddit for all things related to shaders. i'm using Seus shaders. Is there anything I can do to fix it? When I use the Complementary Shader, or the Complementary Reimagined Shaders the Mining laser from the mining gadgets are really bright. Nintendo's Game Boy was dominating the market, but Sega entered with a portable, color, and backlit version of it's 8-bit home console, MasterSystem. The laptop with the same exact settings is getting 40+ fps and not flickering with chocapic shaders. If anyone has any suggestions please lmk. Is there a way to fix it or is this a bug? I started playing again and updated my optifine to 1. If someone knows how to do it or has a config file, plese help. Hooray! Took me a while to find a shader I liked with a nice balance between performance and beauty. Welcome to the Ender 3 community, a specialized subreddit for all users of the Ender 3 3D printer. 12. Installation I need some help! I'm looking for some good shaders. Every time I turn any shader packs on (including the 1. It's not super frequent but it's very noticeable & annoying. Install your shader pack. I normally am getting 50-60 fps if I run complementary shaders on default and am getting 100% gpu usage when I check under the debug menu in minecraft. Anyone knows how to fix this bug where the lightning of the shader is so bright that you can't even see your surrounding while using Chocapic13 Low shader ? I have tried change the "smooth lightning" and "smooth lightning level" but it has no effect I already tried other shader like bsl/complementary/shildur and it has 0 problems I've verified a few other shader packs don't have that "wavy plant" affect either, but the majority of them do come with the affect. "Unbound" is one of the two default styles Complementary Shaders r5 comes with. I use the exact same setup on my Suse machine and have no issues with the flickering. Run oculus, embeddium, entity texture features, entity model features and entity culling instead of optifine. 1 iris 1. I'm using complimentary shaders with a texture pack and most of the ores work fine except for iron and copper (arguably the hardest so see normally). 10 Problem I went on the Complementary Shaders discord and they told me it was probably a mod problem. Trying to use complementary shaders with some mods and noticed that leaves xray though blocks they touch like ice does with water. Why when I put on. dev Jun 1, 2021 · In this guide we look at, optimize and compare the settings of the Complementary Shaders 4 (or higher) I give detailed explanations with before and after comparisons and discuss settings that enhance the visuals, impact the fps and showcase alternative options you might want to check out. Does not play nice with Sildurs, SEUS (renewed, PTGI, & HRR), complimentary, and likely many more. You can often disable animations or special effects and lower the quality/resolution of shadows etc. Using Complementary Shaders v4. Build your own Jurassic World, bioengineer new dinosaur breeds, and construct attractions, containment and research facilities. How do I fix this issue with complementary shaders? I want to use this shader pack to make the game have shadows but still look vanilla. It focuses on pushing the boundaries of Minecraft and providing a new experience. Hey everyone, I've spookified Complementary Shaders just in time for Halloween (actually half a month earlier but who is counting :p). Specifically I want a shaders that has different colored lighting for different blocks. properties”. 8 came out shaders had the same "shine the sun through the chunks behind you" problem (because Minecraft had just switched to only rendering what was in your cone of vision so areas behind you were ALWAYS visually unloaded). Nice, I didn't expect seeing the shader creator himself make a comment here. 2, i also use the latest version of Bliss Shaders. 31 water flickering The unofficial but officially recognized Reddit community discussing the latest LinusTechTips, TechQuickie and other LinusMediaGroup The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. As others have said, Rubidium and Oculus is the way to go for shaders + performance. Kindly help me if anyone has encountered a similiar issue before. How do I do that? Game: Java version 1. As the title says, I'm looking for setting on how to make the Complementary Unbound shaders scary. If you are only getting 20 FPS on complementary shaders, even on low settings, there are a few things you can try to troubleshoot the issue. I really love it but wish the game was a tad prettier lol. 16. Namely, I added Rubidium and Oculus. The shader sky box still appears when shaders are on. In your opinion what’s best for the settings? I have 3080ti and i7 10700k. Fog is turned off and isn’t seen at all without using shaders. I know the shaders are working because I can see the water and sky. When looking in specific direction from specific place lag spikes appear. It doesn't happen while it is raining. Everything has the same settings. I have been messing around the settings for 30mins and it still looks pretty garbage, What settings should i use to have only shadows (none of the fancy reflections or anything) I have NVIDIA GeForce GTX 1050 Ti Hey everyone, I've spookified Complementary Shaders just in time for Halloween (actually half a month earlier but who is counting :p). If I remember correctly l, this is the only reason I prefer complementary shaders over bsl. In general, the RTX 2080 Max Q is a powerful graphics card and should be able to handle complementary shaders without any issues. For some reason all light sources including the sun and a torch, seem to flicker when I look at them and move my screen. I'm having a Radeon RX 580 graphics card. Whenever I load a world with shaders activated the world starts flickering then everything just disapears so I'm just left with the skybox + mobs. I have this issue with Complementary Reimagined Shaders and I'm wondering if anyone else is having these issues or has any idea on how to fix it. 5. Dec 12, 2023 · When used in conjunction with Complementary Shaders Unbound, water texture glitches. I have an RTX 3070 and a R7 2700x, so they should be able to handle shaders in minecraft. What i mean by this is when i move a ghost like image from the previous position i was in appears for a short time. It's most noticeable with RTX on Bedrock Edition, but it also happens with SEUS PTGI and Sildurs which are the other shader packs I use. is there some setting i got wrong? screenshot below so you can see what i mean. White Flickering when using shaders. Complementary shaders glowing custom particles /r/GuildWars2 is the primary community for Guild Wars 2 on Reddit. Is there any way to fix this? Downgrading to a more stable version maybe? On mc 1. Also using the Better Minecraft mod pack I don't how to disable it (if even possible), but Complimentary shaders will only render reflections and stuff when the light source is within your field of view. However, once loading in with Complementary Shaders - Reimagined as my first choice, I get this odd effect, alongside some pretty god-awful performance. In regards to this my new GPU came in and I want to have some fun with shaders now. 19 and 1. Works best with BSL, Nostalgia, or Sora shaders. This bug is occurring on every shader I have, just is most noticeable here with SEUS Renewed. I'm very new to shaders in Minecraft, as I am, for the first time, finally running a rig that can handle them. I went from getting 30 or less fps with shaders to playing with complementary shaders on ultra settings with over 150 fps. Note: Reddit is dying due to terrible leadership from CEO /u/spez. 2, i am using optifine. Download Complementary Installer. Optifine mod, Complementary Shaders, Patrix 256 resolution resource/texture pack My i9 12900KF processor and RTX 3090 GPU barely runs it at a playable fps but it is gorgeous! Reply reply More replies 2. Here, enthusiasts, hobbyists, and professionals gather to discuss, troubleshoot, and explore everything related to 3D printing with the Ender 3. Over 38 new features are available in Complementary Reimagined Shaders to enhance your gaming experience. 00 Compatibility Mode: On Hello, i have some problem with my shaders. Archived post. 4 and with the bsl shaders the fog won’t go away even with fog turned off. New comments cannot be posted and votes cannot be cast. however, when i try and use any shader (BSL, Complementary, KUDA) my screen simply goes black, all of it, cant even see my buttons, any other way i can get shaders or a way to fix this? it doesnt change it location, not actually flys, but only flickering like image. Shaders do the mobs health bars look buggy and unpleasant is there a fix or setting I can change to make it look good Share your Minecraft Java shader screenshots, configurations, and ask for help. 2 but nothing seems to work, dont let this tread die pls (pd: im using complementary v4. . 5 1. Appears to be related to angle of viewing and the wave action of the water (water seems to move like a strobe light). The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Share it. 3. what mod could be causing shadow flicker? im on GTNH complementary shaders 1. Complementary Shaders Help . "Reimagined" is one of the two default styles Complementary Shaders r5 comes with. Definitely downloading this updated version of Complementary! Use either no shaders or Oculus (Iris for Fabric) + Complementary Shaders v4/Reimagined (if shaders, disable real-time shadows & shadow filtering, and turn down shadowmap distance). Black lines flicker whenever I move or turn the camera and some types of blocks seem to render in and out of existence depending on the angle of the lines. I've been trying to get physics-mod-pro-v164b-forge-1. Some objects can be seen through walls (entities?) at or further than a specific distance. Just to let everyone know, I'm using a 1050ti. I use the same shaders on a 4070ti in modded Minecraft with fresh animations on high shader settings and am getting 100+ fps most of the time, hope this helps The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. im on Minecraft 19. I recently downloaded Complementary shaders to see if it was a BSL issue but the exact same flickering happens. Right now I play on Sodium with Iris with Complementary but I get the same Bug with Optifine. I'm using Fabulously Optimized, 1. 4M subscribers in the Minecraft community. Members Online Complementary Shaders, it has great performance for my hardware and looks very good to show it. The water looks awful The performance is trash It’s way too white (even more than bsl) There are a lot of problems with the shader like you just showed and the fact that this shader is supposed to be amazing but still has probably hundreds of bugs Can the fps count be increased when using a shader near create contraptions? I can't find a shader or shader option that improves my frame rate. Optifine has had its time. Next you want to head to the shader settings in OptiFine, set the options to these values: Shadows - Real-TimeShadows: Off Sky - Vanilla Sun/Moon/Overlay: Off Shader Sun/Moon: On Vanilla Skybox Brightness: 4. Welcome to /r/SkyrimMods! We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. don't know why but for some reason complementary reimagined is having these weird flickering shadows for me and so far can't find anyone with this similar problem Archived post. For Magnesium I think there was an option called Compact vertex something that if unticked can solve the flickering. Share your Minecraft Java shader screenshots Some screenshots of the beautiful Complementary Shaders, based off of the popular BSL Shader! I highly recommend this shader for mid-high end setups as they're highly customizable and have many built in features (bump mapping, Bedrock RTX-ish mode and water) my favorite shaders ever. I'm using the latest version of Minecraft and Optifine. When I come near a contraption (even turned-off ones), my FPS instantly sinks from 160+ to 20–30 fps. jar to work with shaders but the waves dont work, been trying everything, looking at all recommended shaders and i keep getting that gbuffers_water message and GL invalid message when I try to play It happens with not only the Complementary Shaders, i noticed it also with shaders like MakeUp UltraFast. I tried restarting minecraft as well and it still doesn't work. Soo, after investigating for a while I found that Optifine shaders have access to two variables in terms of fog: "fogDensity" and "fogColor". How Do i fix this in motion blur in any shader its blurry in every shader in third person Complementary Shaders is dedicated to be shaped by user feedback over anything else, and it still receives regular updates to this day. Try the JVM arguments in the “JVM arguments” section below. Thanks to the way I do water fog and translucent blending, we no longer suffer from oceans looking bad when cave lighting is done consistently. This is much easier to run since the shaders don't have to constantly re-render the lighting every frame. We've modified the shaders settings of each one, but all of them all have the same issues; grass won't wave, shadows and green flickers in a grid pattern, graphical since it's 1. This effect is really annoying but it looks like my entire world is blurred. Some shaderpacks that use gbuffers_skybasic (such as BSL, Tea, Complementary, KUDA, Silduers, SEUS, and BeyondBelief) will cause an issue where the sky will either be black, or have flickering lines across it. My hotbar is gone, and when I move, look around, or switch my hand, it flickers in and out. so switching is not an option) Welcome to the official subreddit of the PC Master Race / PCMR! All PC-related content is welcome, including build help, tech support, and any doubt one might have about PC ownership. It focuses on preserving the unique visual elements of Minecraft and providing a reworked vanilla feel. 2, but it looks extremely blurry/fuzzy, is there a way to fix this? I'm showing a bunch of pictures of the hypixel lobby and my own single player world with and without shaders, I tried googling but there was no replies to that post, Thanks The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. SEUS PTGI looks the most realistic, but has the highest performance hit and doesn't give much of a style to the game. But for some reason, it keeps crashing on me whenever too many blocks (looking at a forest/jungle biome) are in view. There are also numerous other client p Open your shader folder find the shader you’re using and find the block. properties file in its folder. I'm running Complementary shaders on PO3 and getting 40-60 FPS. I love the look of complimentary shaders, but am very paranoid about loading my computer with malware. It threw out the window the whole concept of "shaders don't have to update when a new version of Minecraft comes out". The unofficial subreddit for **Jurassic World Evolution**, a game series created by Frontier Developments. Complementary Shaders is dedicated to be shaped by user feedback over anything else, and it still receives regular updates to this day. Make sure you get the latest version though. im using embeddium, oculus, create mod, cooking for blockhead, pam's harvestcraft, Alex's mob and complementary shader, MC version is 1. First, make sure that your graphics card drivers are up to date. The Iris shaders patch is not released publicly, you have to go to the Iris Shaders discord server and then you can download the development version of these 2 mods, Distant Horizons and Iris Shader. I'm want to use Complementary Shaders in my playthrough, but it makes ores glow, which I heavily dislike. r/flags is a subreddit dedicated to flags, whether it be flags that are of countries, organizations, your own personal fantasies, or anything related to that. i have already done the astral sorcery render fix. I'm only getting at most 17 FPS, but my average is about 12 with shaders, and about 115 FPS without shaders. It's not too bad with the right shader choice/settings. Manual Download. - The reflections of the water wherer gone - i can see weird lines when i look into the water - when i move, objects which are a little far start to flicker a little bit and get blurry Basically the title. So I'd like to find some way to fix them rather than turning them off. Share Add a Comment Nothing is a London-based consumer technology company founded by Carl Pei and team. 56K subscribers in the Optifine community. Change your RAM allocation until your game never goes above 85% and not below 50–60%. My personal favorite shaders are Sildur's Enhanced Default and Complementary. Sildur's vibrant is the only one so farthat isn't invisible. 4 create 0. 21 Help I aways played the game perfectly fine with shaders, mods etc, but since the game updated to 1. Hey Guys , I Saw Some Youtubers Using Complementary Shaders And Some Of The Blocks Looks Like 3D ( Obsidian , Grass , Lamp And ) But I Don't Know… Reddit’s little corner for iPhone lovers (and some people who just mildly enjoy it…) Members Online This glitching redraw of parts of screen with iOS 17 (17. I just downloaded and am using complementary shaders. The issue is caused by a skybox shader from Astral Sorcery and is present in Minecraft 1. (…) if you want more you can try out rethinking voxels which adds The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. Hi guys, so im checking out shaders and trying to make my MC look cool (skyfactory 4) but i am having a weird issue, nearly all blocks get blurry and just weird with. I'm running Embeddium and Embeddium++. Whenever i use shaders the screen randomly flashes white for about a millisecond every so often. Is it possible to have both complementary shaders and the true darkness mod function at the same time? Whenever I play a world with both mods on at the same time the true darkness mod doesn’t take effect with the shaders. I would love to see the improvements you'll make on the next update. Or check it out in the app stores Help with Complementary Shaders Flickering (Description in I know this thread is like 2 months old, but when I was looking in the Nvidia control panel and tried the anisotropic filter thing that got suggested, I realized that there was an option for it called "Application-controlled" I tried turning that on and it fixed the issue for me. Removing CC Tweaked gets rid of this effect. If you don't want an installer, you can download the shaderpack file from Modrinth. Not sure why this is happening or how to disable the effect causing it, but it's quite bothersome once I started to notice it more. The fogColor works great when it comes to mods that change the color of the fog, but the fogDensity is sadly just a variable that is connected to the video settings' fog density option. 21 it doesn't stop crashing randomly, i tried literally everything, remove all configuratios, reinstall the launcher, reinstall the game, i also allocated 12Gb of ram and still crashes (i have Installed mods, set up a server etc. I was running Sildur's vibrant before that and getting more like 30-50 FPS. 2. What's the difference? Complementary Unbound Complementary Reimagined Complementary seems to cause flickering, as if it is confused about the rendering depth of the green bar. 2K subscribers in the minecraftshaders community. 9K subscribers in the minecraftshaders community. 0. With most shaders you can either take a look on the official download if there are low performance presets, or open shader settings ingame to tweak them. 5. That's because of low shadow resolution and the technique the shaders use. 4. The problem persists when switching through other shaders, I've tried 5 or so total. This is a major drawback in my survival worlds because chests and an The pylons can’t store mana by itself. Apr 21, 2023 · Features. This shader, the Potato Shader by RRe36 (I’m using optifine to run this shader), is definitely not working. Share your Minecraft Java shader screenshots, configurations, and ask for help. If anyone could help me id be very grateful. After 2 days my shaders started to look weird and glitch around when i started the game and it stayed like that. Thankfully there's a relatively simple list of things to do to your install to potentially get you that FPS. I'm using Complementary shaders for optifine 1. However the complementary shaders are my personal favorite visually. Complementary shaders are gameplay-oriented non-obstrusive shaders that make regular gameplay easier instead of harder \:P To the point where it even fixes vanilla and optifine visual glitches, improves visibility, respects brightness and night vision, etc Dec 17, 2021 · Whenever I turn on shadows using shaders (bsl, complementary, and sildurs were all tested), entities, items, and players flicker in and out of existence. 18. I want to use it alongside the Cave Dweller mod, and I have a general idea of what I want (less colourful world, more clouds, more fog, etc…) I'm very new to shaders, and know nothing about shader config, so any help is appreciated. Nothing wants to inspire people to believe in the positive potential of technology again. 1. A little assistance would be helpful. There also seems to be cuts in my screen and weird glares coming from all sources of light. I have my render/simulation distance set to only 8. Well, that's more fps than was expecting, you have a good pc. ATM9 0. com Strange Orbs Flickering on Complementary and Complementary Reimagined Title says it all really, I've been using Complementary shaders for a while now and for some reason (idk if I just never noticed it before or it wasn't as bad) but random flickering orbs appear on my screen for about a frame constantly, but only when using Complementary. And it should work. The shaders it's least noticeable is Complementary and BSL. 2 im using optifine since i don't know what else can get me shaders on this version, i know optifine is buggy with mods but if i turn off fast render i don't really experience anything. I can’t find the Blocklight Flickering option. However, I've never had it do that to the sunlight which is the problem you seem to have right now. Add the block ID in the file. I can’t find any way to disable the shader sky box, so I might just try a different shader pack. Does anyone else have this issue and/or know how to fix it? Is there a monitor setting that may be making Minecraft with shaders look this way? I thought I'd ask here since I'm sure a ton of you use shaders. Botania isn’t really a mod that has a great compatibility with other mods, seems like the same goes for shaders. 1) - iPhone 15 pro max - this is new Like the title says, I just got complementary shaders and have been running optifine for a few weeks now. Please help, I just got a new ram to help with this and really want it to work! (Also I’m using a Lenovo Thinkpad it’s all I got right now) This should allow compatibility for shaders with astral sorcery. With comp, it should be “ComplementaryShaders_version\Shader\block. You can try to minimize the flickering by making shadows brighter or increasing their resolution. Flickering sky with shaders . If you want shaders in Vanilla or with Fabric mods, go for Iris. Luckily the new shaderpack by me called "Complementary Reimagined" does fix this problem. I looked for a config file in the shader archive itself, but didn't find it. I have an amd gpu, idk that might be important. Anybody know a setting that might fix this. 2 comment sorted by Best Top New Controversial Q&A Add a Comment Suitable_Procedure_6 • *The only subreddit dedicated solely to the Game Gear!* Game Gear was Sega's entry into the handheld market. If you want to run shaders with Forge mods, go for Optifine. Post useful tutorials and other resources, as well as galleries of cool shader effects. I have everything enabled that would allow for it to work, but it still doesn't show reflections when the settings are saved. I installed the DH compatability version on the IRIS shaders installer which comes with Indium, Sodium and DH beta 2. finqbe eztnrrv xtykg lxrhw hcksb tdd xswxiau tjzni gxy gkig